Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
30107
?
26051
?
30696
?
30047
?
13401
?
19062
?
35504
?
27527
?
56737
?
17321
Total damage to objectives
25710
31508
8062
29034
0
9386
44406
762
13256
10959
Total damage to buildings
13048
1064
2919
2261
0
5612
3475
762
5748
2151
Total damage shielded
0
0
0
0
1267
0
0
0
0
3855
Total heals on teammates
0
0
0
0
4905
0
0
0
845
2312

Abilities usage

in numbers

Knuckle Down (Q)

91xpressed

Haymaker (W)

20xpressed

Facebreaker (E)

37xpressed

The Show Stopper (R)

9xpressed

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Sett

Summoner spell

Most popular spells
?
?
51.3% WR(12242 Matches)
?
?
52.4% WR(5148 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.77% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Sett
?
Warwick
2.57KDA0.62
0.47%Kill Participation0.24%
9Vision Score16
30,107Damage Dealt19,062
21Max CS Advantage21
62CS in First 10 Minutes46

Minions have varying gold values depending on their type, and the CS gap results in an approximate 307 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead0
Blue65,300G
Difference+4,763G
Red70,063G
?
14,499G
?
16,556G
?
11,592G
?
13,632G
?
9,021G
3,857G
876G
3,232G
3,641G
871G
10,642G
?
17,432G
?
14,824G
?
17,273G
?
9,892G
?